• posted a message on Was watching madden classic got a message! (Mod Help)


    I know it's not the answer you want, but you responded about two hours after the deadline. This was rerolled long before you got back to us. We have reroll times to keep things moving and we do our best to be clear about that. Thanks for watching FNF last night. Sorry this one didn't work out.

    Posted in: MUT Discussion
  • posted a message on [9/25] An Update on Muthead Prices Part 2
    Quote from Dislimb420 >>

    I just want MUT 20 items to show up in the search bar in the top right instead of still displaying MUT 19 items. 🤷🏻‍♂️

    That's just an issue related to the fact forums are on the old site and everything else is on the new site. We're working towards moving everything to the new site which will fix that problem.

    Posted in: MUT Discussion
  • posted a message on [9/25] An Update on Muthead Prices Part 2
    Quote from chillibud2 >>

    Any time frame on the return of the watchlist feature?  IF it is returning.

    It is returning, but it's less useful if you don't have the ability to refresh prices on demand. We have a few features/improvement scheduled ahead of it.

    Posted in: MUT Discussion
  • posted a message on [9/25] An Update on Muthead Prices Part 2
    Quote from Everest_Bound >>

    I have a question regarding pricing abuse:

    I'm not sure what type of abuse you're getting but I'm assuming it's a lot of requests that basically amount to too many at one time. 

    Have your explored only allowing verified MH accounts or something along those lines the ability to refresh prices?

    Perhaps accounts that verify their email or even accounts that have at least X amount of posts or have been around for X amount of days?


    I know you have cloudfare ddos protection but wondering if something else can be done.

    Ideally our prices system is able to identify players of high interest and keep their prices updated constantly. That's what I'm working towards right now.


    I doubt we'll ever get to 100% on that. The next step is to give price refresh access to accounts that we can be nearly certain are honest users. We track how accounts interact with pricing data, so if anyone abuses it, we can lock them out.


    Right now about 10,000 accounts can refresh prices on demand. We're looking to expand that in the near future.

    Posted in: MUT Discussion
  • posted a message on [9/25] An Update on Muthead Prices Part 2
    Quote from Juicy_J_8787 >>

    So when will MUThead not be 2 different sites? Man I’ve known you since MUT12 and you’ve never let it slide this badly. If you’re busy with other stuff, cool, but this site needs more attention from somebody. There needs to be a complete overhaul on the forums too. I’m just sayin, I wouldn’t be giving feedback if I didn’t care. 

    I can't give you a hard date, but it is a priority to get us on more modern forums and get off of the old site altogether. It's not a good situation for anyone to have things split like this.

    Posted in: MUT Discussion
  • posted a message on [9/25] An Update on Muthead Prices Part 2

    Hey everyone, it has been a while since my last update. If you've been using Muthead for years, you know our prices have sucked this year. There's no other way to put it. We removed the ability for most users to trigger on-demand price updates. This was a source of a lot of abuse from coin selling sites and it was causing performance issues for the site in general. For more info, feel free to read over part 1:



    Our first attempt at keeping prices updated failed for a variety of reasons and I'm sure many of you noticed that we had player items that went days between price updates. That's obviously not acceptable and we've spent a lot of time fixing this in a way that will hold up even under heavy web traffic.


    I have good news! Today we rolled out a new pricing system that we wrote from the ground up to keep prices fresh for players that matter. We're constantly tracking which player prices pages are being viewed and the most popular players will never be more than 5 minutes out of date. Even the least relevant players will be refreshed at least once per day. The rest will fall somewhere in between.


    The new system provides us a lot of flexibility to determine how often we should refresh players based on their popularity. I'll be watching things closely and making adjustments as necessary. If you see players that you feel should be updated more frequently than they are, send me a note and I'll look into it.


    Thanks for your patience while we worked on the rewrite of the Muthead Prices system. If you have any questions, just leave a comment and I'll do my best to respond to everyone.




    Posted in: MUT Discussion
  • posted a message on An Update on Muthead Prices
    Quote from bc_irish >>

    Same here.  Been active 3+ years and visit the site multiple times per day but just don’t post much. 🥺

    I'm going to be doing what I can to get as many people pricing access as possible. My goal is that any honest user that won't abuse the system can get access. I'm still working on a few details, but accounts that have been in good standing for multiple years is a good next step in my opinion.

    Quote from Speedy4451 >>

    Guess we’ll have to use daddy league more then.  24 hour pricing updates doesn’t do you a lot of good. 

    To be clear, the only players I intend to have only one update a day are players that aren't really relevant. The automated refreshes will handle a lot of the players and when anyone with pricing access refreshes a player, everyone benefits from the new data -- whether you can refresh prices yourself or not.

    Quote from Swoosh >>

    Awesome! Is it live now? I’m still unable to update prices?



    It is. It should work the same way as last year. If you don't see the option on player pricing pages, send me a PM and I'll look into it for you.

    Quote from matthewbacon14 >>

    Thanks Rocketz! Are there plans to bring back the watchlist or something similar in the future? That is always one of my favorite tools on here.

    I do plan to do that. There are a few things that are a little higher on my priority list that I'll be working on over the next week or two. It's something that I plan to circle back on. I use it too. It got bumped down the list a little bit given the fact that it's not nearly as useful when not everyone can trigger price updates.

    Posted in: MUT Discussion
  • posted a message on An Update on Muthead Prices

    Hey everyone,


    If you've used Muthead Prices over the past few years, you're used to updating prices on-demand as necessary. We're making a few changes this year. Refreshing prices will no longer be publicly available to anyone who uses Muthead. Instead, we're taking a two step approach to keeping prices updated:


    1. We have a system that automatically will refresh prices that hit an out-of-date threshold that we set. We have a lot of flexibility to determine how recent prices should be based on a specific player and platform. No prices will ever be more than 24 hours old, and relevant players should have much more recent prices. There's still more work to do here, but it's a top priority for us.


    2. We've moved to a white list approach to determine who can update prices in real time like past seasons. If you had a Muthead OVR of at least 70 today, you have that permission. It should work the exact same way you're used to. To be clear, this isn't a perk of 70 Muthead OVR that everyone gets when they get that threshold. I'll be adding more people to this white list as the year goes on.


    Unfortunately we had to make these changes due to certain users/groups/websites abusing our pricing system. We're committed to having the best pricing data we possibly can given the circumstances.


    If you have any questions, feel free to leave a reply.





    Posted in: MUT Discussion
  • posted a message on Muthead Updates

    Just a quick update for everyone:


    If you've used the player DB for Madden 20, you know sorting and filtering has been beyond broken. This might have been the most difficult bug to track down I've ever worked on. We were able to figure it out and we believe it is currently fixed. If you get results you don't expect when searching/sorting/filtering on the player listing, please let me know.


    Next on my list is hiding ads for Muthead Supporters on the new website. For a few reasons, it's not simple, but it needs to be done. We're pretty close on it and it might go live later this afternoon.


    The next step is taking a pass at prices to get everyone more reliable data and preventing users with malicious intent (mostly coin sellers) from triggering refreshes pro grammatically.


    If you guys have any questions or issues outside of this, let me know.

    Posted in: General Help
  • posted a message on Madden 20 Code Giveaway
    Quote from itzpat >>

    Ps4 thanks bro

     PS4 winner!

    Quote from aaveres >>

    XB1 thanks Rocketz 

     XB1 winner!


    I'll be messaging both of you with codes on the old.muthead.com PM system.

    Posted in: MUT Discussion
  • posted a message on Madden 20 Code Giveaway

    Everyone above this post is eligible. I'm drawing the winners now.

    Posted in: MUT Discussion
  • posted a message on Madden 20 Code Giveaway

    Hey guys, I have two codes left. One on Xbox One and one on PlayStation 4. If you still need a copy of Madden 20, just reply in this thread with which console you need. I'll draw both winners in about two hours.


    Good luck!

    Posted in: MUT Discussion
  • posted a message on Muthead Updates
    Quote from THEcrispycrusher >>

    I am running into a bunch of bugs within the last 15 mins. Can’t access private messages and keeps making me log in every time I click something and when I do get into private messages it won’t let me write anything it says I’m not allowed too

    Yeah that just started happening for me too. I'm investigating.

    Posted in: General Help
  • posted a message on Muthead Updates
    Quote from CaseyDAB >>
    Quote from Whodat978 >>
    Quote from LimerickShaw >>

    Am I missing something? I don't see anywhere that I can access packs, gauntlet.




     Will it transfer to the new one?

    Likely not as is. I'm more likely to bring the pack simulator back with changes than the Gauntlet.

    Posted in: General Help
  • posted a message on Muthead Updates
    Quote from nchen193 >>
    Quote from Rocketz >>

    The team builder is live:


     So I can’t scroll left or right on the team builder. On mobile btw

    It's pretty rough on mobile. Our efforts today were mostly around fixing bugs and working on permissions for it. We'll take a pass at mobile tomorrow. It will be a lot easier than the work we did today.

    Posted in: General Help
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