• posted a message on Seriously EA fix Lamars fumbling
    Quote from bmp83 >>

    Guys/gals I’m not saying QBs shouldn’t fumble or shouldn’t have a higher fumbling chance. If you’ve used up to the 95 PU version (can’t speak to full version) of Lamar you would understand how ridiculous the fumbles are. I wish I had clips of some of them. Yes I do slide. Sometimes he dives instead and will fumble with nobody near him. Yes I do run out of bounds. Even then he fumbles from getting touched. It’s not even a tackle or a hit stick. He just gets touched. Thankfully those fumbles usually end up out of bounds. But sometimes they magically stay in. One DT pushing a QB back not even a full yard and he fumbles while still standing is ridiculous.Thats not enough momentum to cause a fumble. 98 BSK, 88 BTK I believe. It might even be a point higher on both. And I’m not running around all over the backfield and throwing off my back foot. 40% run, 60% pass. I make several reads. If the play breaks down I’m taking off. The whole point in having a mobile QB is to take advantage of his scrambling ability. A grown man isn’t fumbling from the slightest touch. 

    I'll concede that I can see your point... although I don't happen to agree with it.

     

    In my opinion, way above average fumbling (even if approaches 100%) for QBs beyond the line of scrimmage if they are touched by a defender is a reasonable counter-balance to the OP abilities that mobile QBs have been given in this year's game.  

     

     

    Posted in: MUT Discussion
  • posted a message on Why are my cover 3 beaters not working anymore?

    I rarely roll out with Manning... 

     

    I didn't have to in the past.  Now maybe I do... but it's not because DBs are faster.

    Posted in: Gameplay Strategy
  • posted a message on Lmao everyone online is running Gun tightoffset TE
    Quote from jcsteel66 >>

    I can take away the corner routes out of that formation, but then I have to give up something else.  If you're a great player and you can pick up the blitzes and stay patient, that offense is unstoppable.

    This is true. 

     

    When I see my opponent calling Gun Tight Offset TE... I start by sending heat with 3-4 Bear Pinch Buck O and usering the corner to the open side of the field.  After getting a few sacks, good opponents will adjust... picking up the blitz and hitting other man beating hot routes (often for big gains).  Then I switch to more of a coverage defense with Big Dime 2-3-6 Press Quarters with clouds plus other adjustments and once again usering the corner to the open side of the field.  But this leaves a lot of other things open... and when my opponent has a mobile QB and can playmaker - well I'm in for a rough game.

     

    There just needs to be a zone coverage that stops shallow and deep corners.

    Posted in: MUT Discussion
  • posted a message on Seriously EA fix Lamars fumbling

    I'll give you two other things that actually SHOULD be fixed with regard to mobile QBs... 

     

    1)  If I hit your QB with any of my three Enforcer DBs (currently Sean T, Adams, and NTL) BEHIND the line of scrimmage... you should also automatically fumble the ball.  But the game currently won't allow a hitstick on a QB... and they rarely give up the ball when being sacked.  

     

    2)  If you see the blitz coming and run straight backwards with your super speedy QB (still inside the Tackles)... but have no one open and just throw the ball away... intentional grounding should be called.

    Posted in: MUT Discussion
  • posted a message on Seriously EA fix Lamars fumbling

    I don't understand the logic of some people in these threads.  They want their scrambling QBs to be superhuman in all aspects of the game which would throw off game balance completely.  Frankly... they sound like spoiled children.

     

    With OP abilities like escape artist, fast break, dashing deadeye, etc... combined with a lack of any zone that can reliably take away corner routes... it's no wonder I'm facing guys using Lamar or Vick almost every game in WL.  I don't mind it because I can stop many of these schemes... but if I have your favorite play boxed and you have no other option but to take off with your QB... he should fumble literally EVERY time that you don't simply take your yards and slide or run out of bounds.  There's really no debating this... just slide and you're fine.

     

    Alternatively, EA could tune down the throw accuracy for abilities like dashing deadeye and no look deadeye or remove these from the game altogether.  

     

     

    Posted in: MUT Discussion
  • posted a message on Why are my cover 3 beaters not working anymore?
    Quote from ahunter12knights >>

    everyone has 99 speed in their secondary.  That doesn't include universal coverage which is kinda op

    Yes I understand that... but why on earth when 99 Speed Tyreek is wide open on a Cover 3 beater does my QB underthrow the pass now?  

     

    I had this happen to me last night with a bomb to my 98 Speed Calvin Johnson.  I thought the ball was going to be picked off yet again but Megatron actually came back to the ball and made an incredible spec catch reaching over my opponent's Polamalu.  Never saw that animation before.  But if Manning would have just thrown the deep ball properly (like he used to do all the time), the spec catch wouldn't have been necessary.

    Posted in: Gameplay Strategy
  • posted a message on New Solo Battles fail

    I easily average 23000 pts per SB without even trying... I usually chew clock and just try to get a first down every play or two... with a mix of runs and passes.  You don't even need to score a lot... just get like 3 TDs and you're fine. 

     

    This time I used the same strategy but without chewing clock... and am averaging >24000 pts per game.  If I don't get a disconnect then it should be no problem reaching 300,000 pts in 13 games.

    Posted in: MUT Discussion
  • posted a message on WL this week taught me there is absolutely no reason to pass the ball
    Quote from EPS1234 >>

    In my opinion stretch is no longer the meta for good players it’s corner roll out 

     ^This.

     

    You can't win games against solid players running stretch and dive out of Raiders PB any more.

    Posted in: MUT Discussion
  • posted a message on Seriously EA fix Lamars fumbling

    All mobile QBs should fumble EVERY time they are hit beyond the line of scrimmage...  even if they are on Conservative Ball Carrier.

     

    You already have unrealistic abilities like Escape Artist and Dashing Deadeye... there has to be some penalty to getting greedy and not sliding or running out of bounds.  

     

    Maybe learn to stay in the pocket and pass instead of relying on scrambling and running around QB spies?

    Posted in: MUT Discussion
  • posted a message on This is how one dda scenario works in madden

    ^ Gotcha brother.  All good.

    Posted in: EA Feedback
  • posted a message on This is how one dda scenario works in madden
    Quote from NinerNation >>

    As usual, you have no idea how DDA works.

     

    DDA (if you choose to believe it is implemented in H2H, certainly not going to litigate that on a Dreverse thread), is exclusively in-game adjustments the game *dynamically* makes to assist the weaker player, keep games close or to simulate momentum. If you look at the code mined from FIFA, it is entirely in-game dependent (i.e. if X player has 60% possession or more after 20 minutes, increase difficulty by 10%). 

     

    It has 0 to do with your overall, and 0 to do with your win / loss streak. The ELO system and your team's strength determines matchmaking, not DDA. People like you who are too lazy to understand the topic before making threads about it are exactly why most of the DDA crowd has a tin-foil hat reputation. 

     

    While the sliders might adjust in-game to make it feel this way, the idea that you're playing someone on all-madden while your opponent is on all-pro going into a game is 1000% inaccurate.

    There have been multiple polls here in these forums over the years which consistently show that about three quarters of MUThead members believe that DDA... equalizer code... sliders... etc. is part of MUT H2H games.  These aren't casual players just looking for excuses for losing and it's certainly not some flat earth type of conspiracy.  EA patents on the topic stating that DDA "maximizes player engagement"... combined with that exact language in their annual report (ie, that they have seen record levels of player engagement with M20) is sufficient evidence to complement what you can see with your own eyes.

     

    At this point in the debate... it's so well established that most of the more logical posters in "the DDA crowd" just stay out of new threads on the topic and laugh at the usual suspects coming in to say it's imaginary.  In fact... one could easily argue that most of the DDA-deniers have a reputation for trolling on the topic.  Anyone who doesn't acknowledge that DDA is part of MUT H2H games... is either trolling or hasn't played enough H2H games to recognize it... or perhaps has an ulterior motive.  

     

    I realize you're simply arguing the mechanics of the code... but to say the DDA crowd has a tin foil hate reputation is simply inaccurate.

     

    Posted in: EA Feedback
  • posted a message on Why are my cover 3 beaters not working anymore?
    Quote from brandenwest66 >>

    let me first explain that I can tell when someone adjust to it, you can tell when they put deep halves as opposed to deep thirds. My problem is when I know for a fact they’re not adjusting and I get the safety to bite down on a a comeback or corner, everytime I throw over them 90% of the time they recover and make it to the ball. It’s complete BS. You should be punished for sitting in the same coverage all game, it’s like they nerfed beaters. 

     I know exactly what you mean.  The other thing that happens now... when you get your outside WR wide open on what used to be a 1 play TD versus Cover 3... your QB somehow just woefully underthrows the pass allowing their Safety to get over and make a play.  At first I thought it was my Peyton Manning... that his THP was too low... but I tried out Eli with 99 THP and the same thing happens.  

     

    I can understand that DBs are better now.  But it's SO obvious that there are EA shenanigans at play here.  

    Posted in: Gameplay Strategy
  • posted a message on Warren Sapp - Best Abilities and X-Factor for a DT?

    Thanks man... I'm gonna try this out.

    Posted in: MUT Discussion
  • posted a message on NTL w/ Enforcer...
    Quote from Wild74 >>

    No one can hit stick a QB 

     Dumb as Fuck.  

    Posted in: MUT Discussion
  • posted a message on NTL w/ Enforcer...

    I was excited to finally get a CB with Enforcer... especially since I use NTL from the slot on a lot of blitzes and he gets tons of sacks.  But he doesn't hitstick the QB.  Seems like a waste of an ability... anyone else having good success with this?

     

    I think I'll just keep Sean T and Adams activated with Enforcers at Safety... and use the third ability on a DLineman.

    Posted in: MUT Discussion
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